Welcome to Andromedus Software!

We are a rich media development company specialising in interactive online content, including web games and Flash applications. We produce complete applications from scratch for our clients, as well as providing freelance services for designers looking to outsource development work. We love doing what we do, and are always happy to hear from potential clients. We work with both big companies and individual developers on tight budgets, so whatever your needs, get in touch and let’s talk about how we can make your ideas a reality.

Here’s an example of the kind of thing we make. Kinetikz is a fun physics based webgame, devoloped for clients Armor Games:

Kinetikz

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 Go ahead - click here to have a go now!

To see more examples of our work and the clients we have worked with, take a look at our portfolio.

We’re looking forward to hearing from you!

 

 

 

News

24th June 2008: We’re delving into the world of 3D this month here at Andromedus Software, testing out the capabilities of the fantastic Papervision3D engine for Flash. Keep an eye out here for some really great games we’re currently working on which will push Flash to it’s limits!

30th May 2008: If you haven’t noticed, Cadbury have just launched a new chocolate bar called CremeEgg Twisted. To help promote the launch, we were asked here at Andromedus to write a game for them - see what we came up with in our portfolio.

17th April 2008: We’re delighted that our friends at Errorware asked us recently to do the coding for a new game for their clients Photobox. You can see the fun little game. ‘Photoboxland’, here!

26th March 2008: Why are web games good for your business? Take a look at this article on utilising web games as the driving force behind a viral marketing campaign. And it doesn’t mention the word ‘advergaming’ once!

25th March 2008: With Kinetiks having had over 1.5 million plays since it’s release, Armor Games have asked us here at Andromedus Software to start work on version 2 of Kinetikz. As we had so much fun creating (and playing) the first version, we can’t wait to get stuck into the sequel.

 

 

 

Copyright 2008 Andromedus Software. All rights reserved